SKILLS:
-Character modeling, high poly sculpting and rigging.
CHARACTERISTICS:
-Strong understanding of the character pipeline.
-Proficient creation of high resolution digital sculpts (Zbrush)
-Strong understanding of production level Character Rigs (3ds Max)
-Creative and artistic eye for detail
-Good understanding of unwrapping and UV Layouts.
-Clear understanding of topology for optimal skinning results.
-Strong knowledge of 3ds Max and Zbrush workflows.
-Proficient polygonal modeling skills.
SOFTWARE:
-3D Studio Max
-ZBrush
-Bodypaint
-After Effects
-Photoshop
-Illustrator
INTERNSHIP:
2007- Media Bureau Networks, Philadelphia. PA
February 2007 - September 2007
-Created 3D graphics and animations for a short film
-Performed camera matching
-Software used 3Ds Max, Photoshop
-Film was screened locally through the Philadelphia region
EMPLOYMENT:
2008-2011- Freelance at Golden Era Productions 2008-2011
3D Generalist
Responsible for modeling, texturing, animating, and rendering.
Also cloth, particle FX. Character development, modeling and rigging.
2007 - "Rainbow Sprinkles" Short film
"Uncle Mike" Music video
Philadelphia, PA
-Lead character set up artist
-3D Animator
-In charge of modeling a character
Showings:
-New York, NY "Image Out"
-Barcelona, Spain "Independent G&L Film Festival"
-Philadelphia, PA "G&L Film Festival"
-FL Worth, TX "Q Cinema"
EDUCATION:
The Art Institute of Philadelphia, Philadelphia. PA
Bachelors - Media Arts and Animation
AWARDS:
-The Art Institute of Philadelphia
2007 Best Portfolio in Media Arts & Animation
-Hp, Saytek SIGGRAPH Competition (Grand Prize)
2007 National Team Animation
-The Art Institute best of Quarter Awards
2004 Principles of 3D Modeling
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